Otherwise, do all the quests first, then kill everyone afterwards. Also at lv 7-8 you can kill slane the dragon for some nice lv 9 weapons & xp. Which will give you 2 wands to kill shriekers with. Don't forget to talk to gratiana to get them refilled tho, before you start the alexander fight. Dunno where she goes.. but she isn't on the ship. Divinity: Original Sin 2. Killing Dallis First Encounter. The first time we encounter Dallis is on board of the Lady, it is possible to kill her or there is some Deus Ex Machina Voodoo ♥♥♥♥ Magic to save her? That's not the first time you can fight her. When they kill Atusa is, right at the first time you enter Fort Joy. 1- select someone else as temporary leader. 2- Right click on the person you want to go solo (Astarion in your case), then choose "Ungroup". 3- Now select the person you want to go solo and the rest of your team stays put where you broke them off. When you're done and you want to rejoin the party you can do a couple things: either a- switch Never again. Be warned though that if you dismiss them after the game registers that you 'escape' Fort Joy, they can teleport to an area at the end of Act 1 and be un-rerecruitable until you can get to that area. My best guess is that once you check the box for 'Escaped Fort Joy' the game then changes your 'base' to the end-of-act Camp, even You do not need that exp, too easy to by over level up in this game if you do all the normal combat. No, I do need the EXP. I'm at a point in the game where I can't kill level 14 enemies, and can't access level 12 enemies without a Tornado skillbook that I cannot, apparently, acquire without leveling up. From start to finish, everyone in your path, you kill. What do you think would happen? Oh and by everyone, I mean everyone, including traders (once you're done with them) kids, and everyone. You'd have a boring time. Also you'd get the crap kicked out of you when you enter a new act and all the guards are several levels higher than you to start. LFY8. christopherous1 • 1 yr. ago. I would recommend not killing any of the playable characters, killing certain characters will have an effect on the story. Most importantly the elf in the cave. The woman who you can sort of romance also appears later in act 4 if you ask to meet her later and she isn't dead. I feel thievery and the crime scene system is done pretty well, but there should be larger consequences for murder. and bodies should be cleaned up when in a town/area with non-hostile NPCs. I'd much more prefer that the entire town become hostile if anyone see's you murder someone else. Take the town in act 2. I can kill a server in the tavern, all neutral NPC's run away. Once he's dead they That quest gets followed up, yes. As for NPCs in Fort Joy, while killing all of them is certainly an option most of the civilian npcs are of very low level and give so little xp as to make absolutely 0 difference on which level you can grind yourself to in act 2. Honestly, unless they have loot (e.g. skillbooks you can't pickpocket reliably Perebor Sep 16, 2017 @ 8:01am. Killing npc's on ship. Any idea why if you chose to kill uncautious possible companions: Ifan, Sebille, Beast, Red Prince and Lohse on the ship - they are alive at Reaper's Eye but if you take them in party a note in quest log tells - "companion name" is dead. :) Sourcerers can be dangerous, hence why there were Source Hunters in Original Sins 1. Heck some of the main characters were dangerous, Ifan's wolf attacked innocent people, Loshe turned a tavern into a bar brawl, etc. Sometimes people in positions of power have to make decisions that is best for everyone not just a few.

divinity original sin 2 can you kill everyone